Online games

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Big Fun With D&D Tiny Adventures

If I’d known that facebook’s attraction to me would be as a game platform, I would’ve tried it a lot sooner. Yeah yeah, you can meet up with high school friends (I hadn’t talked to them in a decade; trust me, they weren’t being elusive), connect to people with similar interests (agoraphobia and hermitism, but you see the problem…), and learn about diverse products and services (because I’m not marketed to nearly enough). No, it turns out that what facebook holds for me is Dungeons & Dragons: Tiny Adventures .

Tiny Adventures is less like an RPG and more like a slightly more interactive Progress Quest . You choose a character class/race combo, which matters very little; it’s not like the wizard casts spells while the rogue sneak attacks or anything like that. No, there’s a bit of a stat difference between every class, and there are some equipment differences (no heavy armor on your wizard, but they use orbs) but otherwise adventures are going to play out the same.

Click to continue reading “Big Fun With D&D Tiny Adventures”

26Dec2008 | John | Comments Off | Continued
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Truth in Comics, or Flash Games I Have Loved

[caption id="" align="alignleft" width="411" caption="Just one more game, honest..."]Just one more game, honest...[/caption]

The brilliant xkcd published this comic awhile back. I knew it to be true instantly (me and a million others, it’s not hard to see the artists’ smarts) but I couldn’t remember a specific game that had caught me recently.

Well, pshaw. I’ve found a game that I cannot get enough of, and like all good disease carriers I must now bite your elbow innocuously so that you may keel over and die.

Yes, I’m too fond of metaphors.

The game in question is Curveball. It’s blessedly simple. In rough 3D, you are playing a Pong-like game against an AI opponent. Just like in Pong, you win a point by getting the ball past the other player. Unlike in pong, you’re playing in a rectangular tube, so the ball can bounce off of four walls as it goes back and forth. Last and most crucial, the physics engine allows for ridiculous amounts of english to be applied to the ball, making for some hair-raising exchanges as you progress.

Give it a try for yourself and see what I mean.


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17Nov2008 | John | Comments Off | Continued