D&D
Sunday Ptolus Recap History, Part 4: Phon Remembrances
T he party has a date in the evening with “Doffel,” where Phon’s attackers are supposed to get paid for killing the girl. Several hours before the meeting, they decide to scout the location (a functioning warehouse that will be shuttered in the evening). Sebastian, and his player J, manages to impress his party members [...]
18Sep2008 | John | Comments Off | Continued
Sunday Ptolus Recap History, Part 3: “Mad God’s Key” Continues
With a good bit of digging around (aka Gather Information and a bit of roleplay) our band of intrepid heroes narrows down Irontusk’s location to the a series of wharfs in The Docks district. hey also find out a little bit about him, including a) he calls himself Irontusk more than anyone else calls him [...]
17Sep2008 | John | Comments Off | Continued
Sunday Ptolus Recap: The Temple of Blood Everlasting, Part One
Our intrepid heroes come together again, with 100% attendance to boot. After a bit of discussion they decide that, despite the significant depletion in resources (i.e. spells and potions) they would bravely push on into the Temple. Bless their souls! No, really, they need it.
The darkness would prove difficult to navigate for lesser bands, but [...]
Dungeons & Dragons 4E Interactive- No Competition to kLoOge
So, this article showed up on Gamespy before the weekend… yes, I’m a wee bit slow. The lead designers of 4th Edition (Rob Heinsoo, Andy Collins and James Wyatt) talked about various aspects of 4E as it pertains to digital applications (this is Gamespy, after all…).
One thing that I do appreciate about the interview [...]
Sunday Ptolus Recap: Preface
For those keeping track at home (and that’s about 3 of you at the moment - hi there! :D) Sundays are when I’ll be posting on ongoing recap of my Saturday D&D game. This week, however, I’ve got some tidbits about the game you’ll be reading about.
We’re playing Dungeons & Dragons, 3.5 Edition with some [...]
